Robotics Challenge 2002
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The Challenge: |
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Robotics Challenge Build the Board Build Object Build Gizmo Awards |
Construct and program a small autonomous mobile robot. The robot has three missions to complete in any order. It must move from home base to a stack of two soda cans without knocking the cans over or moving them outside the circle and it must return to home immediately after accomplishing this mission. It must pick up an object in the southwest corner of the playing field and return to home with the object. It must release a balloon and return to home. The object is to complete all three missions successfully and to be the first to return home after all three missions are complete.
The object is a sponge which sits inside a lego housing. (Refer to the How to Build Object for a more detailed description.) The balloon gizmo will be placed anywhere along the right side of the field but not within either of the home bases. It will be placed randomly along the right wall at the beginning of each competition round and will be the same distance from the home base for either team in each round. (Refer to How to build the balloon gizmo for a more detailed description.) Refer to the Awards Categories which details how this event will be judged. The Rules: 1. The home area is the 14 x 14 inch square in the southeast corner of the playing field. Each robot must start with "all" parts contained within the home area. No parts may extend past the home area at that start. 2. Robots can complete the three missions in any order. 3. A return home is complete when some part of the robot is touching either back wall of the home area and some part of it is also touching the playing field in the home area. 4. A return home implies that a robot has left home to complete a mission. Leaving home implies that all parts of the robot must clear the home box area. 5. No team may intentionally interfere with another robot's playing field or mission. 6. Robots have two minutes to compete. 7. Robots can take any path they wish within the board. 8. Only teams can enter the competition and teams must consist of at least three members. 9. If all of the members of a team have never competed in the Robotics Park challenge, they should register as a Rookie team. 10. Before the start of the competitive round, each team's robot must fit inside a container (team box) whose dimensions are 9" wide by 12 " long by 11" deep with the cover completely on. The robot must be fully operational in this state. (This is a Kinko's half-case box) No variations to the robot's physical configuration may be made to it when it is removed from the box to begin competition. Teams are expected to create and decorate this team box to hold and transport their robotic creations. These box designs will also be judged for the Team Box Award. 11. Teams are expected to create a written piece in the form of a brochure or flyer to inform others about their school, their team and their competition robot. These flyers should be available to the audience of the event as well as to the judges. At an appointed time, the team member/s will read or relate the story behind the team's robot to the judges and share this written piece. This written piece about your robot must be given to the judge/s before being allowed to officially begin any matches. This written piece and oral presentation will be judged. 12. Teams will be interviewed by judges and may be asked to give a demonstration of their robot. 13. Teams should have a printout of their robot's program/s available for viewing by the judges. 14. Each team should designate a team captain to operate the robot and a designated team member to assist. Only these two team members will be allowed in the competition area during a match. 5 points may be deducted from a team's final score for breaking this rule. 15. Once the match has begun, the robot cannot be touched by the designated team members except under the following conditions: a. When the robot is in its home area, a designated team member may fix something that is broken, change to another preloaded program or realign its position in the home area. b. All changes or repairs to the robot must be made with no programs running. 16. If a robot is stalled or misdirected in the field, the pre-designated team captain may return the robot to its home base. The team captain will be allowed to return the stalled or misdirected robot only three times. For this purpose, the team captain will be given three poker chips. Each time the captain returns a stalled or misdirected robot to the home area, he/she will have to give up a poker chip (to the referee). At the end of the match, a 1-point penalty for each chip used will be applied to the final score. A manual return to the home area cannot count as a return home on any of the three missions. 17. No tape or glue may be used anywhere in the construction of the robot. Taped or glued robots will be disqualified. 18. If there is no rule preventing an action or an approach to the competition then the action is allowed. The Scoring: 1. Four (4) points are earned for touching the can in the circle. 2. Two (2) points are earned for a return home immediately after touching the cans. 3. A 2 point penalty will be assessed if the top can topples from the stack 4. A 2 point penalty will be assessed if the bottom can is moved on or outside of the surrounding six inch circle. 5. Two (2) points are earned for picking up the object in the southwest corner. 6. Two (2) points are earned when the object is returned to home. A return home of the object can be defined when the object is either dropped or placed in the home area or by its being carried home by the robot itself. See rule 3 for definition of a robots return home. 7. Two (2) points are earned for releasing the balloon. 8. Two (2) extra points are earned for being the first team of the two competing teams in each round to release the balloon. 9. Two (2) points are earned for returning home after releasing the balloon. 10. Two (2) extra points are earned for being the first team of the two competing teams in each round to return home after completing all three missions. |
Rhode Island School of the Future Contact Info here |
Copyright © 2002 RISF
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